OS PRINCíPIOS BáSICOS DE CORE KEEPER GAMEPLAY

Os Princípios Básicos de Core Keeper Gameplay

Os Princípios Básicos de Core Keeper Gameplay

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While it doesn’t reinvent the wheels of its genre, Pugstorm’s Core Keeper emerges confidently out of early access and I’m looking forward to revisiting it over and over again in the coming years.

, regions have big bosses, though it’s possible to play significant parts of the game while avoiding them. Some of these creatures are genuinely terrifying, but Core Keeper

Once you feel that you have solid equipment, you're going to want to start hunting for Glurch. Glurch is the first boss; it is a giant slime that is constantly jumping in place. You'll have to explore the area around the Core and listen for a slamming sound.

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Next, we want to focus on getting Copper Ore so we can make Copper armor, weapons, and tools. Getting your hands on a ranged weapon is a must, too; some of the early-game enemies can hit pretty hard!

Once you’ve crafted the cooking pot at the workbench, you can combine ingredients to make dishes that increase your speed, max health, and even make you glow while they fill your health bar back up.

Copper Hoe tills the ground for planting seeds, to begin gardening. Hoes are also effective for lifting ground covering tiles and harvesting plants.

Glurch can jump quite far; when Glurch lands, it can destroy any wall tiles nearby. You'll want to make sure that you don't accidentally lead Glurch toward your base. Make sure you have plenty of room to move around!

It all shapes up into a very inviting experience that teases dense design layers down the road. Even in early access, these feel like the raw materials of a multiplayer survival sim that will draw an enduring audience. I can’t wait to see how Core Keeper Gameplay it keeps growing.

The game design of the production is certainly the most alive and irrepressible part, as well as the world around the main character. In addition, I have given names to some animals within the production, which could please the colleagues of TGM.

This time I'm running because I found a carrot for the first time and I can't wait to see what new meals I can cook with it. In Core Keeper I may be trapped in the dark with unspeakable horrors, but I'm also comfortable enough to get excited about making a stew.

There are also 24 new armor pieces and 20+ decorative objects to enhance your base. The addition of new plants, food types, and fishes expands resource gathering and crafting options.

You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!

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